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Re: Maybe Matt could help us with this.... | |
Posted By: Forensic | Date: 6/2/00 12:49 p.m. |
In Response To: Re: Maybe Matt could help us with this.... (Matt) and the giddy feeling
> -Matt Well, that's interesting. Does that mean that the early Armor engine could display the kind of high quality models that Halo has? So, if you take that to the next logical step, Bungie has worked out some way to display dozens and dozens of high-poly models all on the screen at once, since that's what you'd need for a Myth-style game. Bungie's long hidden killer feature? Or maybe the game of Armor would use less units at a time than Myth. Or maybe it was so early in development that they weren't thinking about number of models at all. |
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