: There's less ammo overall, and ranged shots use more ammo than melee (even
: though melee still does more damage, cause you're a badass cyborg who can
: punch through skulls).
I was actually concerned about that - in theory with the troopers and fighters dropping ammo left right and centre, the levels could be made to be way too easy - it's a testament to you and your team's skill that you appropriately ramped up the difficulty of the levels even on the lower settings.
It's interesting how you treated the staff - EVIL's staff had no ammo, but was much weaker than your staff.
: Hmm! No idea why that might be. (Also, the weapon should only be
: single-function; does the 2nd trigger do something different?). I'll look
: into that later when I have access to my own computer.
Well...maybe it's me, I'm not sure = whenever I use it, the screen fills up with these white flashy things which I assume are the sprites for the...well, whatever it shoots out which causes immense death. It's not that which bothers me, it's that it just kills performance on my system whenever I use it.
It seems like such a waste to me because, well, due to that I just don't bother with the WMC, even though it's such a cool weapon.