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/-/S'pht-Translator-Active/-/ |
![]() | Verified *NM* | |
![]() | Posted By: Document | Date: 1/2/08 9:24 p.m. |
![]() | In Response To: Re: Stuck on Dysmentria (Forrest of B.org) Possibly I could have avoided that by opening every door as I found it to mark it on the automap; not sure what else could have been done about it short of completely remaking the level to be linear. : I believe it's something like this...
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![]() | Replies: |
![]() | Stuck on Dysmentria | Document | 1/2/08 7:29 p.m. |
![]() | Re: Stuck on Dysmentria | Forrest of B.org | 1/2/08 8:29 p.m. |
![]() | Verified *NM* | Document | 1/2/08 9:24 p.m. |
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