: Pfft, I found the switch. Is there any other way to find it than wandering
: around trying to open every wall I see? Trial and error gameplay is a
: little irritating >_>
Yeah, a hear ya. We had a long discussion of these kind of things back when Steve Levinson was routinely visiting this board. There were numerous things about RED that could have been improved somewhat. In this particular case, I think Steve's old maxim applies. Whenever you play a new level, try to get to every possible area of the map, especially those areas that are high.
By the way, where was the switch that you missed? Was it the high one near the long hallway with the strobed light effect?