: Pfhoraphobia (I think that's the level name) -- whichever the exploration one
: is in the Pfhor sequence -- is different because the exploration game type
: is different in the M2 engine. In M1, you have to just look at all the
: exploration polys. In M2/Minf, you have to /walk/ through them.
Ow, I didn't realize this. One wouldn't think it would be too difficult to make this settable by MML
: And I don't know if they ever fixed that I-can-only-pick-up-1-uplink-chip
: error in the first few levels, but it's easy enough to correct with
: publicly available MML.
I played through the M1A1 unimap without any trouble.
The story is the same as Marathon's, some of the puzzles are easier though (Colony Ship for Sale)