| In Response To: Re: SPNKR and SMG sketches... (swolf)
: Just out of curiosity, are you using Animation:Master for your 3d work? I
: used to use that program myself. The only thing I wish it had was better
: polygon export/import support (I stoped using it at around version 8/9,
: maybe it does by now?) I could never understand why they didn't even try
: to tap into the realtime model/animation market.
Why yes...I am. :D
I don't actually import my polygons, I just make a bunch of splines and connect them together...the only thing I've imported is textures. The main problem I have with the spline system is that I can't make 90 degree angles...yeah...see that 90 degree angle there? If I let you zoom in really, really, close...its like 5 different points that make a round curve that looks sharp when you zoom out...
Also, what did you mean about the realtime model/animation market? Like in-game stuff or something?
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