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![]() | Re: The politics/philosphy of mapping | |
![]() | Posted By: Blake37 | Date: 8/16/06 2:24 p.m. |
![]() | In Response To: Re: The politics/philosphy of mapping (RyokoTK) : Oh, man... *pre-emptively prepares flame shield* : The idea that games should exist to send some kind of message utterly floors
It's intersting you should say that; I've not really had that problem with Rubicon, but Tempus Irae have me a horrible time. The key to get out seemed too random often. I liked getting lost a little in Rubicon cuz it makes me feel good and manly to look at the map for a few minutes and figure out where I'm supposed to be going :)
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