: For future reference you can add bugs without an account, you just won't be
: notified when they change.
Oh, ok.
: I didn't get many responses when I asked marathon-devel about whether we need
: to preserve extravision across level changes, so I guess I'll kill it and
: reset the view on level change. You could probably finegle it so that you
: had extravision when switching levels in M1A1 if you were *really* good,
: but to my knowledge it isn't even possible in M2 and Infinity
Works for me.
Alternately, you could add a flag that tells the engine whether there is an extravision in use or not. But that'll probably be more work, and as you say, the conflict doesn't happen very often.