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/-/S'pht-Translator-Active/-/ |
![]() | Re: DiaBD Volunteers - Click | |
![]() | Posted By: Nova | Date: 6/5/05 11:46 p.m. |
![]() | In Response To: DiaBD Volunteers - Click (Steve Levinson) Duh, this level was quite a pain to play, too hard too close to the beginning of the game... I died a gazillion times until I realized that the best way to pass through it was to run like a Rampant AI staircase down, dodging aliens and projectiles, punching the switchs. It ended being a fun run :) Although the staircase itself is quite beautiful, so round and perfect. I wonder how was it done. — Nova, "I so hate those damn trigger-happy grenade-hurling Troopers. Especially the pink ones." |
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![]() | Replies: |
![]() | DiaBD Volunteers - Click | Steve Levinson | 6/4/05 11:31 a.m. |
![]() | Re: DiaBD Volunteers - Click | Kyjel | 6/4/05 3:19 p.m. |
![]() | Re: DiaBD Volunteers - Click | Steve Levinson | 6/4/05 3:35 p.m. |
![]() | Re: DiaBD Volunteers - Click | Adam Ashwell | 6/5/05 6:34 a.m. |
![]() | Re: DiaBD Volunteers - Click | Dr. John Sumner | 6/5/05 8:26 a.m. |
![]() | Re: DiaBD Volunteers - Click | Steve Levinson | 6/5/05 3:27 p.m. |
![]() | Re: DiaBD Volunteers - Click | Kyjel | 6/5/05 3:35 p.m. |
![]() | That's the idea :^) *NM* | Steve Levinson | 6/5/05 4:27 p.m. |
![]() | Re: DiaBD Volunteers - Click | Dr. John Sumner | 6/5/05 8:31 a.m. |
![]() | Re: DiaBD Volunteers - Click | Nova | 6/5/05 11:46 p.m. |
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