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Re: 1024 Polys and map corruption
Posted By: blake37Date: 8/7/04 5:59 a.m.

In Response To: Re: 1024 Polys and map corruption (Adam Ashwell)

: Well, I never hit the limit. By the time I'm at about 1000 polys, I stop
: trying to add anything else for fear I'll hit the limit and have to scrap
I only hope that Pfhorge becomes a good
: replacement for Forge soon, so I can work without the limit.

do you know if Pfhorge works under windows? or if the guy has any planes to convert it? i really want to tool around with map making, and obed never works

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Replies:

1024 Polys and map corruptionBlayne 8/7/04 4:53 a.m.
     Re: 1024 Polys and map corruptionAdam Ashwell 8/7/04 5:12 a.m.
           Re: 1024 Polys and map corruptionblake37 8/7/04 5:59 a.m.
                 Re: 1024 Polys and map corruptiondeathmonger 8/7/04 8:17 a.m.
                       Re: 1024 Polys and map corruptionblake37 8/7/04 8:36 a.m.
                       Re: 1024 Polys and map corruptionblake37 8/7/04 10:59 a.m.
     Re: 1024 Polys and map corruptionC Lund 8/7/04 12:22 p.m.
           Re: 1024 Polys and map corruptiongoran 8/7/04 2:45 p.m.
                 Re: 1024 Polys and map corruptionOri 8/7/04 7:16 p.m.
                       Re: 1024 Polys and map corruptionC Lund 8/7/04 11:46 p.m.
                             Re: 1024 Polys and map corruptionSimon of team Sigma 8/8/04 5:29 a.m.

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Pre-2004 Posts

 

 

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