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/-/S'pht-Translator-Active/-/ |
![]() | Anvil/Sounds | |
![]() | Posted By: Forrest of B.org | Date: 7/1/04 9:07 p.m. |
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Does anybody know why sounds that Anvil claims it has properly imported don't seem to function in game? Using Anvil 1.0 made other, entirely unrelated sounds die; using Anvil 1.0.3 doesn't seem to make any changes at all, the sounds still aren't there. I've tried in both 8 and 16bit sound modes. Any clues? |
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![]() | Replies: |
![]() | Anvil/Sounds | Forrest of B.org | 7/1/04 9:07 p.m. |
![]() | Re: Anvil/Sounds | Lunair | 7/4/04 8:17 p.m. |
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