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Aye Mak Sicur in Source game engine
Posted By: ZeruhtaeusDate: 8/6/22 3:23 a.m.

I made a Gordon Freeman sized Aye Mak Sicur.

Aye Mak Sicur can work in a normal 3D game engine.
It's made of 4732 solids and 29409 faces.
The geometry and platforms are made, but the brushes are not textured all the way.

It is not done yet and I don't know if I want to continue it.

Is Aye Mak Sicur in Black Mesa something people would want?

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Pre-2004 Posts

Replies:

Aye Mak Sicur in Source game engineZeruhtaeus 8/6/22 3:23 a.m.
     Re: Aye Mak Sicur in Source game engineGodot 8/6/22 8:30 a.m.
           Re: Aye Mak Sicur in Source game engineVikingBoyBilly 8/6/22 5:10 p.m.
           Re: Aye Mak Sicur in Source game engineClaude Errera 8/8/22 12:56 p.m.
                 Re: Aye Mak Sicur in Source game engineMark Levin 8/9/22 5:21 a.m.
                       Re: Aye Mak Sicur in Source game engineGodot 8/9/22 9:50 a.m.
                             Re: Aye Mak Sicur in Source game engineVikingBoyBilly 8/9/22 4:04 p.m.
                                   Re: Aye Mak Sicur in Source game engineLion O Cyborg 8/10/22 1:46 p.m.
                                   Re: Aye Mak Sicur in Source game enginetreellama 8/15/22 3:39 a.m.
                 Re: Aye Mak Sicur in Source game engineBob-B-Q 8/9/22 8:32 a.m.
                       Re: Aye Mak Sicur in Source game engineGodot 8/9/22 9:37 a.m.

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Pre-2004 Posts

 

 

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