Re: Do the spoiler guides contain spoilers?
Posted By: Durandal_1707Date: 12/14/17 4:38 p.m.

In Response To: Do the spoiler guides contain spoilers? (VikingBoyBilly)

: The name of these things is something I dismissed as an inaccuracy for a
: long time. I was thinking of spoilers in terms of plot spoilers, which
: these guides have virtually none. All they tell you is how to complete the
: levels and where all the secrets are (and the latter is even incomplete in
: some entries!). This dismissal of the guides containing spoilers was
: before I really contemplated the sting I felt of asking someone where the
: 7th dungeon in Zelda is and he pops up a game map with a red circle on it
: and says "use the lantern on that bush," or when a friend and I
: caved in to going to gamefaqs after spending 2 hours on the last puzzle in
: goof troop.

: Notice that these games stories aren't deep (sorry, zelda fans, but a complex
: timeline doesn't make the first game more than what it is). So, in gaming,
: a 'spoiler' doesn't have to be a plot spoiler; it's usually a solution
: given to problems presented in the game, which takes away from the
: satisfaction of solving that puzzle or finding that secret yourself.

: But Marathon is different. A lot of the game's plot and lore are hidden in
: secret terminals. Let's be honest here: did anybody find the Gherit White
: terminal without spoilers? I sure as hell didn't grenade hop onto a narrow
: platform to open an out-of-sight-door that closes far too quickly to read
: about the s'pht resurrecting Tycho with a Durandal-copy to make him
: rampant without any prompting from a guide. That wasn't the spoiler for
: me. I was combing those maps for 100% completion and didn't hesitate at
: all to look it up; however, what I wouldn't read was the text of those
: terminals before getting to them. Because that was the real spoiler (and
: maybe 'cuz it's too hard to link up the terminal archives with which ones
: they are in the map).

: The most spoilerific it can get in the aspect of game progression is crap
: like Colony Ship and Thing What Kicks, which are BS switch 'puzzles' that
: are unintuitive and I can't blame anyone for throwing up their hands in
: defeat (I do remember toughing it out all day in thing what kicks swimming
: around for something I missed until I got it. What a load of f'lick'ta
: sewage that button is).

: So, what do you think? Are the spoiler guides spoilery?

Marathon 1: No. You almost need to see the secret terminals to fully experience the story, as they tend to contain information critical to the plot.

Marathon 2: Absolutely. Unlike the first one, no story-critical information is stored in the secret terminals, and there are a few story-breakers in them. In the early going, it's just stuff like getting the redesigned fusion pistol before it's supposed to be finished, but in the latter half of the game there are a bunch that effectively give away the ending, in particular that one in My Own Private Thermopylae (you all know which one I'm talking about).

Marathon ∞: Mixed bag. The game's so stingy with ammo in the first half that it's hard to get through it without the spoiler guide, but then the WTFiness is what makes a lot of the atmosphere, which is diminished if you already know what to expect going in.

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Pre-2004 Posts


Do the spoiler guides contain spoilers?VikingBoyBilly 12/13/17 4:12 p.m.
     Re: Do the spoiler guides contain spoilers?General-RADIX 12/13/17 6:34 p.m.
     Re: Do the spoiler guides contain spoilers?Durandal_1707 12/14/17 4:38 p.m.

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Pre-2004 Posts



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