: When he says M2 is fast in comparison to Destiny, that depresses me about the
: modern state of the FPS genre.
What depresses me is that the same can be applied to software in general. OSes are tens of gigabytes (GIGAbytes!) large and even someting like a word-processing program (MS Word, for example) can take up significant portions of a modern, multi-gigahertz (again, GIGAhertz!) processor. Nothing is as efficient, because it doesn't "need" to be, in exchange for what sometimes makes something easier to use, sometimes harder, similarly hit-or-miss visual alterations, and of course, larger filesize.
Sure, modern games have better graphics, more polygons, fancy shadow/lighting, and other graphics-intensive things that make the game more 'immersive'. To that I say phooey. Marathon does that just fine, right through the pointy walls and sprite-based aliens. Sure you can overpower a meh story and alright gameplay with a cool-looking environment, but do you really want to? (I don't)