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Re: PID Tour of Duty Chapter 1: the Great Pyramid
Posted By: Lion O CyborgDate: 7/22/15 10:46 a.m.

In Response To: Re: PID Tour of Duty Chapter 1: the Great Pyramid (VikingBoyBilly)

: It's pretty cool that they got the edges of walls to have those angled
: corners. It makes blocks up on Ascension look more like large columns.

EUPMD has them too. but you don't notice it as much if you take the warp zone and skip most of the map. Underground floors have them too like Low flying nightmares.

It's like setting a square in the Tomb Raider engine to "Wall" and making a rectangular pillar, whereas circular pillars in TR are higher polygon objects rather than map geometry.

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Replies:

PID Tour of Duty Chapter 1: the Great PyramidLion O Cyborg 7/22/15 2:31 a.m.
     Re: PID Tour of Duty Chapter 1: the Great PyramidVikingBoyBilly 7/22/15 10:39 a.m.
           Re: PID Tour of Duty Chapter 1: the Great PyramidLion O Cyborg 7/22/15 10:46 a.m.
     Re: PID Tour of Duty Chapter 1: the Great PyramidVikingBoyBilly 7/22/15 1:07 p.m.
           Re: PID Tour of Duty Chapter 1: the Great PyramidLion O Cyborg 7/23/15 1:33 a.m.
                 Re: PID Tour of Duty Chapter 1: the Great PyramidPerseusSpartacus 7/23/15 8:14 a.m.
           Re: PID Tour of Duty Chapter 1: the Great PyramidBob-B-Q 7/23/15 5:36 a.m.
                 Re: PID Tour of Duty Chapter 1: the Great PyramidPhiltron 7/23/15 5:43 a.m.
                       Re: PID Tour of Duty Chapter 1: the Great PyramidMartin 7/23/15 1:17 p.m.
                             Re: PID Tour of Duty Chapter 1: the Great PyramidPhiltron 7/23/15 3:48 p.m.

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