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Re: Making taller landscapes
Posted By: treellamaDate: 8/28/13 11:31 a.m.

In Response To: Re: Making taller landscapes (Forrest of B.org)

: One thing I realized in working on this is that all versions of Eternal thus
: far have had textures that were not 2:1 aspect ratio (they were 2048:540
: ≈ 3.79:1), but nevertheless had ogl_asprat_exp set to 1. I'm
: surprised the distortion that should be consequent to that is not more
: visible, especially considering the number of perfectly circular objects
: that are in my skies.

You have horiz_exp set to "0" though so it works out. With horiz_exp="1" I expect it would have squished the circular objects horizontally.

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Replies:

Making taller landscapesForrest of B.org 8/27/13 4:41 p.m.
     Re: Making taller landscapestreellama 8/28/13 3:32 a.m.
           Re: Making taller landscapesForrest of B.org 8/28/13 11:13 a.m.
                 Re: Making taller landscapestreellama 8/28/13 11:31 a.m.

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