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Re: Beta 3 Testing (was: Aleph One 1.1b3) | ||
Posted By: Godot | Date: 8/17/13 10:43 a.m. | |
In Response To: Re: Beta 3 Testing (was: Aleph One 1.1b3) (Hopper) : I ran through this trap in Aleph One with the debugger. My compilers
: Armed with that knowledge (and little else), I tried to wake them in the
Funny I have just been testing this in the original game. When I found out about the glue polygon I realised that this could be an explanation. However, after repeated play in the original, the Enforcers do not fire on you until they move closer to you, so they never fire when they are on the Glue polygon. The Glue polygon is directly at the entrance to their room. I am going to try the beta now. My hunch is that in the beta they may fire earlier than in the original game. If they do, they will activate the aliens in the large room. Cheers
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