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Marathon vs. Doom Engine Specifics | ||
Posted By: VonZwietracht | Date: 8/6/13 2:44 p.m. | |
Anyone here familiar with both ZDoom-based doom source ports and A1? Bluntly, I'm looking to remake M1A1's maps for ZDoom/Zandronum netplay with Samsara, and I was kinda curious as to some of the differences between the engines that could stand in my way (i.e. I can't remake M2 maps in ZDoom because no swimming, 4-D space doesn't exist in ZDoom etc)
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