: I'm kind of surprised by this stuff. Both that and Gherritt White took me
: only one try in the previous version; I'll have to check out the preview
: and see the difference!
Yeah, I didn't mean to imply the hop to the secret area was difficult in the last version. Rather, it was a fairly straight forward jump: run along the ledge, aim down, fire the grenade, and turn a little in mid-air so as to redirect yourself toward the raised alcove. Nevertheless, it sometimes took me two or even three tries in the last version, which might easily discourage new-comers. In this version, I can pull it off first try every single time. Something about the aerodynamics just makes it easier.