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Tempus Irea problem | ||
Posted By: Blake37 | Date: 6/22/06 4:17 p.m. | |
I'm using the windows, and when I click to start a new game, it acts like it's loading uo stuff but then crashes. The Aleph One log doesn;t say anything and the stderr.txt says 'incomplete mipmap chain (64x64, 64x64, 7 mipmaps' What does this mean and how do I fix it? It seems only to happen when I'm in openGL mode (I've got those fancy landscapes and shot effects, but I think I installed them correctly) in software rendering everything seems dandy.
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Replies: |
Tempus Irea problem | Blake37 | 6/22/06 4:17 p.m. | |
Re: Tempus Irea problem | treellama | 6/22/06 5:03 p.m. | |
Re: Tempus Irea problem | treellama | 6/22/06 6:06 p.m. | |
Re: Tempus Irea problem | treellama | 6/22/06 6:42 p.m. | |
Re: Tempus Irea problem | Blake37 | 6/23/06 5:38 a.m. | |
Re: Tempus Irea problem | Blake37 | 6/23/06 5:42 a.m. | |
Yup, works now! | Blake37 | 6/23/06 5:47 a.m. |
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