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Re: Possibilities in Forge
Posted By: Steve LevinsonDate: 3/11/05 12:39 p.m.

In Response To: Re: Possibilities in Forge (Ender)

: I see... I think that I know how to do this now. Or at least the
: "locking doors" bit. Now I just need a way to compensate for the
: lack of a "teleporter switch" and the lack of floating
: polygons...

Actually, I think there is a way to do the teleporter switch if you don't need to use teleport poly's for anything else. Simply make all poly's throughout the level teleport poly's and make them active only when the switch is active. I think that would give you the effect you're looking for.

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Pre-2004 Posts

Replies:

Possibilities in ForgeEnder 3/10/05 5:31 p.m.
     Re: Possibilities in Forgethermoplyae 3/10/05 6:27 p.m.
           So.... what's lua? *NM*luke9 3/10/05 8:03 p.m.
                 Re: So.... what's lua?Johannes Gunnar 3/10/05 10:24 p.m.
                       Re: So.... what's lua?Bob-B-Q 3/11/05 3:20 a.m.
                             Re: So.... what's lua?doy 3/12/05 5:51 p.m.
           Re: Possibilities in ForgeEnder 3/11/05 2:25 a.m.
                 Re: Possibilities in ForgeJohannes Gunnar 3/11/05 4:26 a.m.
                 Re: Possibilities in ForgeAd Astra 3/11/05 4:28 a.m.
                       Re: Possibilities in ForgeEnder 3/11/05 4:45 a.m.
                             Re: Possibilities in ForgeJohannes Gunnar 3/11/05 7:13 a.m.
                                   Re: Possibilities in ForgeMe_43 3/11/05 12:49 p.m.
                                   Re: Possibilities in ForgeEnder 3/12/05 5:22 a.m.
                                         Re: Possibilities in ForgeJohannes Gunnar 3/12/05 6:20 a.m.
                                               Re: Possibilities in ForgeEnder 3/12/05 10:27 a.m.
                                                     Re: split poly vs real cilinders [img]•M 3/12/05 11:15 a.m.
                             Re: Possibilities in ForgeSteve Levinson 3/11/05 12:39 p.m.
           Re: Possibilities in Forgedoy 3/12/05 6:25 p.m.
                 Re: Possibilities in Forgedoy 3/12/05 6:29 p.m.
                       Re: Possibilities in ForgeEnder 3/15/05 1:37 a.m.

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Pre-2004 Posts

 

 

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