I just realized that my Eternal landscape replacement MML in Aleph One doesn't seem to be doing anything at all. It's really rather important, the Spherescape landscape looks like crap in low-res from the shapes file. And pretty much all of the landscapes look a lot better in true color. Any idea why this isn't working? Here's the MML I'm using for it, curly brackets instead of angle brackets so it works on the forums...
(this is all within my same {OPENGL} tag that does all the other texture replacement just fine)
{texture coll="27" bitmap="0" normal_image="Data/Landscapes/dayscape.jpg"/}
{texture coll="27" bitmap="1" normal_image="Data/Landscapes/icescape.jpg"/}
{texture coll="28" bitmap="0" normal_image="Data/Landscapes/nightscape.jpg"/}
{texture coll="28" bitmap="1" normal_image="Data/Landscapes/pfhorscape.jpg"/}
{texture coll="29" bitmap="0" normal_image="Data/Landscapes/sunscape.jpg"/}
{texture coll="29" bitmap="1" normal_image="Data/Landscapes/earthscape.jpg"/}
{texture coll="30" bitmap="0" normal_image="Data/Landscapes/spacescape.jpg"/}
{texture coll="30" bitmap="1" normal_image="Data/Landscapes/spherescape.jpg"/}
Any ideas?