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Re: Covenant in single player | |
Posted By: Loren Petrich <petrich@netcom.com> | Date: 12/11/99 8:08 p.m. |
In Response To: Covenant in single player (sputnik) > ..."we have the humans
An alternative approach was pioneered long ago in Nintendo's Donkey Kong series. In the first game, Mario rescues a princess from a nasty gorilla. But in the second game, a gorilla rescues another gorilla from ... Mario. More recently, "Opposing Force" took the opposite side from "Half-Life". So we could have some scenario where some Covenanter decides to fight some human colonists who have taken over some Covenant bases. |
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Replies: |
Covenant in single player | sputnik | 12/11/99 4:20 p.m. |
Re: Covenant in single player | Bibendum | 12/11/99 6:39 p.m. |
Re: Covenant in single player | Mark Levin | 12/11/99 8:50 p.m. |
Re: Covenant in single player | Bachus | 12/11/99 11:26 p.m. |
Re: Covenant in single player | Grey | 12/13/99 1:33 p.m. |
Re: Covenant in single player! | Phex | 12/14/99 7:17 a.m. |
Re: Covenant in single player! | 7rebor | 12/14/99 9:25 a.m. |
Re: Covenant in single player | Loren Petrich | 12/11/99 8:08 p.m. |
Re: Covenant in single player | Kamikaze | 12/11/99 9:45 p.m. |
Re: Covenant in single player | Phex | 12/12/99 11:38 a.m. |
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