: The dream levels just exude atmosphere (even more than the regular game
: levels). Though, I admit it's difficult to see why we're put into these
: levels at specific stages in the game. For instance, if you retrace your
: steps back on Where monsters are in dreams, you go to a 'failed' ending.
: It would make more sense if we failed to do something (a la Rubicon), then
: it would have consequences. In Marathon infinity, it just doesn't make a
: lot of sense.
Hmmm... maybe Thoth doesn't really know how the different paths will end, he just let's us try out different ones until balance is restored.