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The 5 D's
Posted By: MacGuyverDate: 10/9/01 10:41 p.m.

In Response To: 5d (Inverted Sock Puppet)

: Erm... ok, basically what is it?
: thanks

It is 5 Dimensional Space. Those 5 dimensions are:
1) Height
2) Width
3) Depth
4) Time
5) Polygon

Two objects can be at the same height, width and depth coordinates at the same time, but if they are in different polygons, they won't collide. This simplified the programming efforts in Marathon a bit, since it was possible to deal with the objects in 1 polygon at a time when calculating collisions and views (rather than looking at every object on the map). As many map designers and players found out, it also made for interesting pieces of impossible architecture in the game.

-- MacGuyver

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Pre-2004 Posts

Replies:

5dInverted Sock Puppet 10/7/01 10:48 p.m.
     Re: 5d[Tycho?] 10/8/01 5:54 a.m.
           Re: 5dJohannes Gunnar 10/8/01 12:54 p.m.
                 Re: 5dHippieman [B.Org] 10/8/01 12:58 p.m.
                       Re: 5dInverted Sock Puppet 10/8/01 7:46 p.m.
     about 5dTilo Probst 10/9/01 9:12 a.m.
     The 5 D'sMacGuyver 10/9/01 10:41 p.m.
           Re: The 5 D'szudobug 10/11/01 12:58 a.m.
                 Re: The 5 D'sAndrew Nagy 10/13/01 8:08 a.m.



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