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Re: Volunteers:The Slings & Arrows of Outrageous F
Posted By: David CurryDate: 10/9/01 4:27 p.m.

In Response To: Re: Volunteers:The Slings & Arrows of Outrageous F (Mark Levin)

: One flaw in this level that was fixed in the PC version is that it is easy to
: complete the level without ever finding the first terminal. There's no
: reason to go down that hallway once you see the charger and pattern
: buffer, and if you go up the stairs it will just slip your mind. Too bad;
: this terminal is quite important as it mentions more of what is going on
: in the world and shadows of things to come (one word, rhymes with psycho
: ).

I must have played through this level a dozen times before I figured out where that blasted terminal is.

: Finally, when you're all
: done, don't leave through the last terminal; go all the way back to the
: start and read the secret message on the first terminal, in which Durandal
: confesses his greatest crime and outlines his long-term plans. "You
: and the humans", huh? ;P

Oh goody, something else I missed. I feel like such a newbie (I don't know if spazeroid is an appropriate description, I hope not anyway).

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Replies:

Volunteers:The Slings & Arrows of Outrageous Fo...[Tycho?] 10/8/01 6:09 a.m.
     Re: Volunteers:The Slings & Arrows of Outrageous FMark Levin 10/8/01 12:43 p.m.
           Re: Volunteers:The Slings & Arrows of Outrageous FSidoh 10/8/01 1:02 p.m.
                 Re: Volunteers:The Slings & Arrows of Outrageous Fekul 10/9/01 9:20 p.m.
           Re: Volunteers:The Slings & Arrows of Outrageous FHamish Sinclair 10/8/01 1:54 p.m.
           Re: Volunteers:The Slings & Arrows of Outrageous FDavid Curry 10/9/01 4:27 p.m.



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