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Re: Volunteers: Two Times Two Equals | ||
Posted By: Sidoh | Date: 8/17/01 7:20 p.m. | |
In Response To: Volunteers: Two Times Two Equals (Mark Levin) : This will be my last Volunteering for a week or so, I'm moving back to
No replys for a day. =(. : This level is very tricky, in the complexity, not sheer brute force, sort of
Yup, slime really can get annoying. But still, would we be playing Mthon still if it had no challenge? : Not much to do here... Run around, kill the Pfhor, fall in the slime, run
Yup, not much to do in this level, but on TC you'll be busy for awhile. : Somewhere in the Story Page, speculation is made as to the purpose of this
=D. Pfhor scrambled eggs, yum. Gotta wait a lil though =(. Wish the pfhor used terminals. Why pattern buffers on the ship though, I mean, if the Pfhor saved their patterns... THAT might be why they respawn too much. But what about the rechargers? I hit a fighter and he stays hit, even though hes near a recharger, why are they there? O yea, Hamish, for the vid-page I have M2 films, the problem is most of em suck and I have to do them over again. Ah well, atleast Medicine was cleared and For Carnage was done no-hit style. =D |
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Replies: |
Volunteers: Two Times Two Equals | Mark Levin | 8/16/01 6:47 p.m. | |
Re: Volunteers: Two Times Two Equals | Sidoh | 8/17/01 7:20 p.m. | |
Re: Volunteers: Two Times Two Equals | ForGreatJustice | 8/18/01 3:15 p.m. | |
Re: Volunteers: Two Times Two Equals | Speaker-To-Animals | 8/18/01 5:25 p.m. | |
Re: Volunteers: Two Times Two Equals | ekul | 12/10/01 8:35 p.m. | |
Re: Volunteers: Two Times Two Equals | Hamish Sinclair | 8/18/01 1:26 p.m. |
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