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Re: Tempus Irae Volunteers - Ameseno, Italy
Posted By: Keith PalmerDate: 12/5/03 11:45 a.m.

In Response To: Tempus Irae Volunteers - Ameseno, Italy (Steve Levinson)

"Atmospheric" is, of course, a word I would apply to this level. One thing that I've found while playing through it, though, is that once I've taken care of the Pfhor, I find it easier to navigate using map mode. (Actually, this can happen for me with a lot of other levels, and a lot of other scenarios too...) The irregularly shaped buildings are somehow less impressive when looking at them as green blotches than the straight-line geometry of many of Tempus Irae's other maps.

: Note that at the beginning is a journal from a groundskeeper.

One thing I've found very impressive about the journal is the red splashes on its pages, getting larger and larger as you approach its end... where there's also a green splash. It helps to set the atmosphere.

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Replies:

Tempus Irae Volunteers - Ameseno, ItalySteve Levinson 12/4/03 2:37 p.m.
     Re: Tempus Irae Volunteers - Ameseno, Italythermoplyae 12/4/03 4:55 p.m.
           Re: Tempus Irae Volunteers - Ameseno, Italyukimalefu 12/4/03 8:16 p.m.
     Re: Tempus Irae Volunteers - Ameseno, ItalyMark Levin 12/4/03 11:33 p.m.
     Re: Tempus Irae Volunteers - Ameseno, ItalyKeith Palmer 12/5/03 11:45 a.m.
     Re: Tempus Irae Volunteers - Ameseno, ItalyTodd 12/5/03 4:32 p.m.
     Re: Tempus Irae Volunteers - Ameseno, ItalyGholsbane 12/6/03 12:15 a.m.
     Re: Tempus Irae Volunteers - Ameseno, ItalySteve Levinson 12/7/03 9:04 a.m.



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