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Re: Tempus Irae Volunteers - Ameseno, Italy | ||
Posted By: Keith Palmer | Date: 12/5/03 11:45 a.m. | |
In Response To: Tempus Irae Volunteers - Ameseno, Italy (Steve Levinson) "Atmospheric" is, of course, a word I would apply to this level. One thing that I've found while playing through it, though, is that once I've taken care of the Pfhor, I find it easier to navigate using map mode. (Actually, this can happen for me with a lot of other levels, and a lot of other scenarios too...) The irregularly shaped buildings are somehow less impressive when looking at them as green blotches than the straight-line geometry of many of Tempus Irae's other maps. : Note that at the beginning is a journal from a groundskeeper. One thing I've found very impressive about the journal is the red splashes on its pages, getting larger and larger as you approach its end... where there's also a green splash. It helps to set the atmosphere. |
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Replies: |
Tempus Irae Volunteers - Ameseno, Italy | Steve Levinson | 12/4/03 2:37 p.m. | |
Re: Tempus Irae Volunteers - Ameseno, Italy | thermoplyae | 12/4/03 4:55 p.m. | |
Re: Tempus Irae Volunteers - Ameseno, Italy | ukimalefu | 12/4/03 8:16 p.m. | |
Re: Tempus Irae Volunteers - Ameseno, Italy | Mark Levin | 12/4/03 11:33 p.m. | |
Re: Tempus Irae Volunteers - Ameseno, Italy | Keith Palmer | 12/5/03 11:45 a.m. | |
Re: Tempus Irae Volunteers - Ameseno, Italy | Todd | 12/5/03 4:32 p.m. | |
Re: Tempus Irae Volunteers - Ameseno, Italy | Gholsbane | 12/6/03 12:15 a.m. | |
Re: Tempus Irae Volunteers - Ameseno, Italy | Steve Levinson | 12/7/03 9:04 a.m. |
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