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Re: Volunteers - G4 Sunbathing
Posted By: 7revor SmithDate: 8/4/01 2:22 p.m.

In Response To: Volunteers - G4 Sunbathing (William Spencer)

Wahoo! Only a day late. G4 is only a day late. I would have started the thread yesterday, but I was getting sick of going first.

: Excellent non-linear level design - you can really choose your angle of
: approach. I didn't go down to the ground level this play around, but I
: remember roaming around down there in the twilight, sneaking past the
: troopers' backs while desperately trying to find the elevator - and
: airlock!

The best way is to stay on the ledges (near the center—and the oxygen recharger) early on in the game, getting them to find you instead of vice-versa, and then jumping down there to grab the ammo when they're all dead.

: It's realistic, too - I actually did feel like I was exploring an abandoned
: space station, what with the logically-laid out corridors and central
: control hub, uniform and sensible texturing, and long outdoor vistas. VERY
: nice level.

Yes, even more so than Never Bun Money. This feeling is pretty hard to come by in the rest of the levels.

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Replies:

Volunteers - G4 SunbathingWilliam Spencer 8/4/01 12:46 p.m.
     Re: Volunteers - G4 SunbathingSoapstone 8/4/01 1:14 p.m.
           Re: Volunteers - G4 SunbathingSpeaker-To-Animals (Alexander S7range) 8/4/01 6:49 p.m.
     Re: Volunteers - G4 Sunbathing7revor Smith 8/4/01 2:22 p.m.
           Re: Volunteers - G4 SunbathingWilliam Spencer 8/4/01 4:26 p.m.
     Re: Volunteers - G4 SunbathingHamish Sinclair 8/5/01 4:52 a.m.
     Re: Volunteers - G4 SunbathingForGreatJustice 8/5/01 12:58 p.m.
     Re: Volunteers - G4 SunbathingSidoh 8/6/01 1:42 p.m.
     Re: Volunteers - G4 SunbathingAlfred Mordeir 8/7/01 7:35 p.m.



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