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Re: Rubicon Volunteers - Like Flies on a Corpse
Posted By: C LundDate: 5/31/02 2:44 a.m.

In Response To: Re: Rubicon Volunteers - Like Flies on a Corpse (Scott)

: Actually, up until the very end of Rubicon's development life, this level was
: an *exploration* level. Players had to wander around reading terminals that
: didn't contain too much juicy information, and in the end we decided to make
: the level more purposeful.

IIRC, this level started out as an introduction to the various actors in Rubicon. It was an exploration level to make sure the players would read the most important terminals. The betatesters complained that all they did was wander around reading terminals until they were told to return to the teleporters, so we added the id card to give the level some purpose.

I originally made this level just to set the mood. Crashed ship, creaky noises, invading pfhor, etc.

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Replies:

Rubicon Volunteers - Like Flies on a CorpseSteve Levinson 5/30/02 6:24 p.m.
     Re: Rubicon Volunteers - Like Flies on a CorpseScott 5/30/02 9:08 p.m.
           Re: Rubicon Volunteers - Like Flies on a CorpseC Lund 5/31/02 2:44 a.m.
                 Re: Rubicon Volunteers - Like Flies on a CorpseInverted Sock Puppet 5/31/02 4:34 a.m.
                       Re: Rubicon Volunteers - Like Flies on a CorpseSteve Levinson 5/31/02 9:00 a.m.
     Re: Rubicon Volunteers - Like Flies on a CorpseSteve Levinson 6/28/02 10:42 p.m.
           Re: Rubicon Volunteers - Like Flies on a CorpseSean 9/19/02 8:12 p.m.
                 Re: Rubicon Volunteers - Like Flies on a CorpseSteve Levinson 9/19/02 8:30 p.m.
                       Re: Rubicon Volunteers - Like Flies on a CorpseScott 9/22/02 6:11 p.m.
                             Re: Rubicon Volunteers - Like Flies on a CorpseSean 9/22/02 11:36 p.m.



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