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Re: Plot lines? whaddya think?
Posted By: Rick BlaineDate: 5/16/02 5:11 p.m.

In Response To: Plot lines? whaddya think? (Shotgun Pete)

[snip]

You have some great ideas in here, things that I could never have seen. But you asked for comments, so here goes....

: Well anyway, the movie would start like the game, in the ship with a cryptic
: message from durandal. You get ported in, see some aliens slaughtering a

Agreed, except for the teleport. We need him to go EVA from the crippled shuttle, to get us some time for the Pfhor to begin their takeover. The BoBs have to begin to get organized by grabbing weapons & ammo from the storage lockers. This solves the 'ammo problem' neatly. The marine scavenges weapons & ammo from the bodies of the dead (insert Korean War reference here). Durandal speaks to the marine, but we don't learn his name yet. He could be a human with a radio. Durandal delivers the lines from the manual. "Should I call that fighter that just left for the surface battle and ask him to come back and finish the job? Should I tell them you're not just a piece of debris?" We now know that there's a traitor on board. The failure of the Pfhor pilot to press home his attack will be shown to have been a grave mistake. Kill the marine here, and the Pfhor will win the day.

[insert establishing scene of Tau Ceti from a previous post here]
We see the airlock closing behind the marine. The camera pans, & we see the "Welcome to UESC Marathon" message displayed on the first terminal. He can't deal with that now, because as he takes off his helmet, he hears the sounds of a firefight. We see his face, showing us that he's human. He moves (too quietly to be heard over all that racket) towards the sound, drawing his sidearm as he goes. We're at the first staircase on "Arrival" leading down into that room with no other exit. The Pfhor are standing at the top of the stairs. The marine is about 10 meters behind them. He does not fire yet. The conflict could all be a terrible mistake. Tau Ceti could be their world, not ours. Can we negotiate? We can explain all this through a conversation among Blake, Leela, & us afterwards. Humans are in that room, firing up the stairs at the Pfhor. Realizing there's no way out (the Pfhor have the high ground), the humans attempt to surrender. The Pfhor respond by mowing down the front rank of humans. Nope, no room for negotiation here. The marine raises his sidearm & fires one round into each Pfhor skull, before any can even turn around. Human weapons can kill Pfhor. Quite messily too. Those were some tough shots to make with a handgun. Small targets at a distance. Especially in that short span of time. Hmmm....

Elapsed in-film time from our first view of Tau Ceti: about 8 minutes.

: group of bobs and a couple security guards, after killing them and linking
: up with some bobs (robert blake anyone?) notices a console on the wall and

Blake definitely. We have to change his name, though, or the audience will groan. He introduces himself as 'Blake. David Robert Blake' (vs. Goliath?), and he will prove to be a powerful ally. His job is to organize the BoB defense, keeping the pressure off the marine for a time. We will see him again.

: talks to leela. After he grabs a set of security armor (he ben in his
: space suit) he can see and talk to AIs trough his HUD. Leela runs him

Great stuff, Pete.
Now we return to the first term on "Arrival". It's only a few meters away. Leela lays out the situation. Pfhor are taking over all the key areas of the ship, while setting up defensive positions chosen to hamper movement of the BoB resistance. Leela has a plan, and it's a simple plan. Step one is to reactivate the defense drones. Step two is to regain control of the comm system. We must warn Earth of the Pfhor threat, even though they kicked us off Mars & sent us into exile. We're all humans on this bus after all, right?

The costume change explains the EVA, & vicey versey. Spacesuits have thrusters, combat armor doesn't. Also we need to see that the marine has scars. Many scars. Some of them form an interesting pattern branching along & away from his spine. Blake agrees to coordinate the resistance. He's only an archaeologist (he explored the Jjaro ruins & this is a red herring as to a possible motive for the attack), but it's his @ss too. Blake points our hero towards the nearest unopened weapons locker. The marine is the only one left alive in this scene who has the code to open it. All other marines in this area have been executed in the room downstairs. Weapons & combat armor are passed out, to expressions of great joy by the BoBs.

: around for a bit, gradually meeting new species while losing/saving bobs
: along the way, while developing character along with blake and maybe two
: other important bobs, and one other security guard. Along all this you
: maybe have 1 or 2 brief encounters with a messed up Tycho and a supposedly

Yeah. We need Tycho for the sequel. You're right, he's less important here & now. Nice catch, guy. Blake & the BoBs are important to Leela's plan, but it's gonna be one hell of a bumpy ride. Leela tells us of a scientist gathering corpses to discover more information about the enemy. We fight our way to his lab. (we can stick this event anywhere into the first half of the movie, as long as we account for the battle damage to the armor) Humans there need to be rescued or brought into the battle. Ichor slathers the decks. Human corpses are stacked like sandbags to defend Pfhor checkpoints (think Stallingrad). And there goes the sale to the SciFi channel.

: messes up Durandal, who Leela quickly blocks out. eventually Leela loses

Yeah. We encounter Bernhard Strauss. He's the scientist Leela told us about. Lotsa enemy corpses, & lotsa stacked enemy weapons. Only one problem, more weapons than people to use them. Durandal has been busy offstage negotiating with the S'pht over their part in the revolution, but he's also been keeping tabs on our progress (we don't know this yet). Finding Bernhard Strauss is the only thing that could drag him back to us and away from his discussions with the S'pht. Now we learn Durandal's name, & the reasons for and extent of his madness.

Durandal orders an execution. The marine refuses. Strauss pulls a plasma pistol he's recovered from one of the corpses. He can't take the chance that the marine won't decide to comply with Durandal. Strauss raises the weapon, & the marine fires in self defense.

Somewhere between firefights in the first half, we read the cargo manifest describing the 10 cyborgs. Edit ths scene in anywhere you want, along with any terminals you find interesting. There's display panels all over Marathon, but not all of them work. Some are connected to systems that were forced offline during the attack, and some have been destroyed by weapons fire.

: enough control from compilors for Durandal to take control. When you
: refuse to help him he explains what all is really happening, how you are a
: cyborg (you and the bobs question some of your talents through the movie,
: leading to this)and how he really saved you in the beginning. You team up

Yes. Any time a BoB sees the hero do something extraordinary, he should comment on it. These comments will pile up.

Several firefights later, we manage to complete Leela's original plan. Defense drone production is back online, but is it too little, too late? We also restore the comm link, & Leela has sent her sublight message to Earth. We have won. Or have we? This ends the first half of the movie. Strauss, the drones, the cargo manifest & the comm link can be ordered anyway you like. Level design that makes sense stays, stupid stuff goes. Most of G4 Sunbathing stays. It's a great place to encounter our first Jug. Also, I would like to release a BoB who had locked himself in a storage closet.

We now lose Leela to the S'pht. Durandal is back in the saddle.

Durandal claims that the defense drones won't be enough to vanquish the Pfhor. He suggests a trip to the Pfhor ship. Some BoBs decide to tag along. They want to view the home of their enemy. They will not live long enough to regret their decision. It's an express elevator straight into the twisted mind of H. Bosch. Torture. Vivisection. Sodomy. (What good are slaves if you can't boink them every so often? Ask Sally Hemmings.) How does Durandal get to the Pfhor ship? The S'pht invited him. He tells us so. He plays mind games with the marine, asking questions that lead our hero to conclude that Durandal summoned the Pfhor. Durandal hints about the true nature of our hero. He confirms he summoned the Pfhor, and reveals his goal. He wants the Pfhor ship. The marine is murderously angry at Durandal, but if giving Durandal the Pfhor ship is the price he must pay to make Durandal an ally in the battle against the Pfhor, so be it. What's done is done. The important thing is saving the humans. Our hero has just sold his soul to the Devil.

: with a small group of surviving security guards Durandal armed and a
: liberated compiler and strike at a phfor ship. After being mostly wiped
: out by a suprise attack by some cloaked hunters (this would be a very
: badass scene) you precede to decipher some phfor terminals and Durandal
: learns they are slavers. He and the survivors find some slaves, and some

Perfect. Exactly the right place to discover the motive of the Pfhor. Durandal never cared enough to discover who they were, he just wanted their ship. At any price.

: equipment. After liberating/arming them they fight their way to the head
: alien and put a well placed SPNKR between its eyes. by the time you fight
: your way to a teleporter your the sole survivor. You get teleported back
: to the ship to become surrounded by a elite force of troopers sent after
: you, where your saved by your orignal group of Blake, the security guard,
: and the 2 other important bobs with MADD drones in tow. Makeing your way
: to the aliens leader on the ship, you encounter a Juggernaut, and Durandal
: warns you of its explosive death. When it dies it wipes out 5 bobs or so.
: Theres about 10 survivors couting the primary characters. After killing
: the leader and makeing your way to a working teleporter to steal the alien
: ship with your new liberated compilor buddies, you run into one more
: juggernaut in a fairly closed space. If you kill it, the blast would wipe
: out whoevers in there with it. Everyone runs around it while the other
: security guard makes a heroic last stand with 2 SPNKRs to distract it,
: eventually killing it dieing in the process. You steal the ship after some
: and after some revaltions by Durandal about any things the 3 main bobs and

This is so cool. Here's the trip into hell. In graphic detail. But we can't steal the Pfhor ship yet. Don't forget the bomb.

The Pfhor are now losing the battle. Pfhor are notoriously bad losers. Durandal is abord the Pfhor ship with the S'phit, so Leela can now come back online. Leela tells us she detects a small group of Pfhor going EVA towards Marathon. They're headed towards one end of the Bussard Ramscoop (that big hole drilled straight through Demios that we saw in the first scene), and they're towing a largish cylinder. They think the small size of the assault group will enable them to escape detection. They're wrong. The neutrinos leaking through the bomb casing are a beacon in the night. The Pfhor warship could easily slag a single colony on the surface of a planet, but they still have to deal with the humans aboard Marathon. The easiest method is to blow the whole thing up from the inside. They need to get to the middle of the shaft to place the bomb. Blake beams the marine back to stop the Pfhor & disable the bomb.

Blake & the marine have lots-o-fun killing Pfhor, and prevent them from even arming the bomb.

Leela tells us about the success of the 9 cyborgs dirtside. Where's number 10?
Durandal returns to kidnap the hero, along with a group of surviving BoBs, including Blake. We've proven ourselves too valuable to leave behind.

: the marine have been wondering. Durandal uses the powerful phfor
: teleporters to get the remaining 300 or so bobs onto the ship for a
: cryogenic nap. Fade to credits. Possible major alien encounters tru the
: movie would be cloaked compilers, first hunter group, against hulks
: tearing a group of bobs limb from limb, broken MADD drones, on the alien
: ship, and anything else they can think up. encounter with simulacrums
: would be good to.

: Sorry it was so long. Opinions anyone?

160 minutes if we go full throttle & never take our foot off the gas. Yeehaw!

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Pre-2004 Posts

Replies:

Marathon Movie (Not!):: Beer Can :: 4/12/02 3:18 a.m.
     Re: Marathon Movie (Not!)Daši Sveinsson 4/12/02 11:20 a.m.
           Re: Marathon Movie (Not!):: Beer Can :: 4/12/02 11:24 a.m.
     Re: Marathon Movie (Not!)Ares 4/12/02 1:11 p.m.
           Re: Marathon Movie (Not!)VoodooLabRat 4/12/02 2:44 p.m.
                 Re: Marathon Movie (Not!)Tru7h 4/12/02 5:50 p.m.
                       Re: Marathon Movie (Not!)Pedrof 4/12/02 6:19 p.m.
                             Re: Marathon Movie (Not!):: Beer Can :: 4/12/02 7:56 p.m.
                             Re: Marathon Movie (Not!)REB 4/12/02 10:30 p.m.
                                   Re: Marathon Movie (Not!)Mannon 4/13/02 6:55 a.m.
                                         Good idea! (was "Re: Marathon Movie (Not!)")Brian Dubick 4/14/02 6:05 p.m.
                       Re: Marathon Movie (Not!)[Tycho?] 4/13/02 8:22 a.m.
                             Re: Marathon Movie (Not!)Steve Levinson 4/13/02 7:23 p.m.
                                   Re: Marathon Movie (Not!)VoodooLabRat 4/13/02 10:35 p.m.
                       Re: Marathon Movie (Not!)Toalmaster 5/30/02 7:30 p.m.
                             Re: Marathon Movie (Not!)Tru7h 5/31/02 2:51 p.m.
                 speaking of fallout...Vid Boi 4/12/02 6:38 p.m.
                       Re: speaking of fallout...Tru7h 4/12/02 7:18 p.m.
                             Mmm Marathon movieVoodooLabRat 4/12/02 8:04 p.m.
                                   Re: Mmm Marathon movie:: Beer Can :: 4/12/02 10:53 p.m.
                                         Re: Mmm Marathon movieRick Blaine 5/14/02 11:09 p.m.
                                               Re: Mmm Marathon movie:: Beer Can :: 5/15/02 11:11 a.m.
                                                     Re: Mmm Marathon movieMark Levin 5/15/02 11:21 a.m.
                                                           Re: Mmm Marathon movieM-Class 5/15/02 3:05 p.m.
                                                                 Re: Mmm Marathon movie:: Beer Can :: 5/17/02 2:30 p.m.
                                                                       Re: Mmm Marathon movieM-Class 5/17/02 6:31 p.m.
                                                                             Re: Mmm Marathon movieMark Levin 5/17/02 7:14 p.m.
                                                                             Re: Mmm Marathon movie:: Beer Can :: 5/17/02 11:12 p.m.
                                                                                   Re: Mmm Marathon movieRick Blaine 5/18/02 12:01 a.m.
                                                           Re: Mmm Marathon movieRick Blaine 5/15/02 4:13 p.m.
                                                     Re: Mmm Marathon movieRick Blaine 5/15/02 4:05 p.m.
                                                           Re: Mmm, bass....Yossarian 5/15/02 4:11 p.m.
                                                           Re: Mmm Marathon movieTru7h 5/15/02 4:23 p.m.
                                                           Re: Mmm Marathon movie:: Beer Can :: 5/17/02 3:21 p.m.
                                                                 Re: Mmm Marathon movieYossarian 5/17/02 4:09 p.m.
                                                                 Re: Mmm Marathon movieMark Levin 5/17/02 7:29 p.m.
                                                                       Re: Mmm Marathon movie:: Beer Can :: 5/17/02 11:21 p.m.
                                                                             Re: Mmm Marathon movieMark Levin 5/18/02 12:12 a.m.
                                                                 Re: Mmm Marathon movieRick Blaine 5/17/02 11:56 p.m.
                                                                       Re: Mmm Marathon movieMark Levin 5/18/02 12:11 a.m.
                                                                             Re: Mmm Marathon movieRick Blaine 5/18/02 12:24 p.m.
                                                                                   Re: Mmm Marathon movieMark Levin 5/18/02 2:10 p.m.
                                                                                         Re: Mmm Marathon movie:: Beer Can :: 5/18/02 2:28 p.m.
                                                                                               Re: Mmm Marathon movieRick Blaine 5/18/02 7:35 p.m.
                                                                                                     Re: Mmm Marathon movie:: Beer Can :: 5/19/02 1:58 a.m.
                                                                                         Re: Mmm Marathon movieRick Blaine 5/18/02 7:19 p.m.
                                                                                               Re: Mmm Marathon movieMark Levin 5/18/02 10:23 p.m.
                                                                                                     Re: Mmm Marathon movie:: Beer Can :: 5/19/02 2:02 a.m.
                                                                                               Re: Mmm Marathon movie:: Beer Can :: 5/19/02 1:53 a.m.
                                                                             Re: Mmm Marathon movieRick Blaine 5/18/02 9:12 p.m.
                                                                                   Re: Mmm Marathon movieMark Levin 5/18/02 10:29 p.m.
                                                                                         Re: Mmm Marathon movie:: Beer Can :: 5/19/02 2:12 a.m.
                                                                                         Re: Mmm Marathon movieRick Blaine 5/20/02 5:13 p.m.
                                                                                               Re: Mmm Marathon movieCount Zero 5/20/02 6:44 p.m.
                                                                                               Re: Mmm Marathon movie:: Beer Can :: 5/20/02 6:51 p.m.
                                                                                   Re: Mmm Marathon movie:: Beer Can :: 5/19/02 2:00 a.m.
                                                                       Re: Mmm Marathon movieTru7h 5/18/02 5:19 a.m.
                             Re: speaking of fallout...Vid Boi 4/12/02 8:23 p.m.
                                   Re: speaking of fallout...VoodooLabRat 4/12/02 8:50 p.m.
                                         Re: speaking of fallout...Daši Sveinsson 4/12/02 10:48 p.m.
                                   Re: speaking of fallout...Tru7h 4/13/02 6:35 a.m.
                                         Re: speaking of fallout...Ernie 4/13/02 8:09 a.m.
                                               Re: speaking of fallout...Tru7h 4/13/02 10:30 a.m.
     Plot lines? whaddya think?Shotgun Pete 5/14/02 12:08 a.m.
           Re: Plot lines? whaddya think?Mark Levin 5/14/02 2:23 a.m.
                 Re: Plot lines? whaddya think?Jonah 5/14/02 7:33 a.m.
                       Re: Plot lines? whaddya think?Boomer 5/14/02 9:04 a.m.
                             Re: Plot lines? whaddya think?Will 5/16/02 7:04 p.m.
                       Re: Plot lines? whaddya think?Pedrof 5/14/02 9:31 a.m.
                             Re: Plot lines? whaddya think?Mark Levin 5/14/02 11:10 a.m.
                                   Re: Plot lines? whaddya think?Yossarian 5/14/02 1:57 p.m.
                                         Re: Plot lines? whaddya think?Steve Levinson 5/15/02 11:59 a.m.
                                               Re: yeah, but...Yossarian 5/15/02 1:58 p.m.
                                                     Re: yeah, but...Boomer 5/15/02 2:15 p.m.
                                                     Re: about the intricate plot.Shotgun Pete 5/15/02 3:30 p.m.
                             Re: Plot lines? whaddya think?Jonah 5/14/02 2:29 p.m.
                                   Re: Plot lines? whaddya think?Shotgun Pete 5/15/02 3:34 p.m.
                             Re: Plot lines? whaddya think?Rick Blaine 5/14/02 11:33 p.m.
                                   Re: Plot lines? whaddya think?Mark Levin 5/15/02 1:23 a.m.
                                         Re: Plot lines? whaddya think?Rick Blaine 5/15/02 11:02 a.m.
                                               Re: Plot lines? whaddya think?Mark Levin 5/15/02 11:23 a.m.
                                                     Re: Plot lines? whaddya think?Rick Blaine 5/15/02 5:01 p.m.
                                                           Re: Plot lines? whaddya think?Mark Levin 5/16/02 2:21 a.m.
                                                                 Re: Plot lines? whaddya think?Rick Blaine 5/16/02 10:48 a.m.
                                                                       Re: Plot lines? whaddya think?Tru7h 5/16/02 3:03 p.m.
                                                                             Re: Plot lines? whaddya think?Lunair 5/16/02 5:28 p.m.
                                                                 Re: Plot lines? whaddya think?Shotgun Pete 5/21/02 2:35 p.m.
                                               Re: Plot lines? whaddya think?Shotgun Pete 5/21/02 2:32 p.m.
                 Re: Plot lines? whaddya think?Rick Blaine 5/14/02 10:06 p.m.
           Re: Plot lines? whaddya think?Rick Blaine 5/16/02 5:11 p.m.
                 Re: Plot lines? whaddya think?Shotgun Pete 5/20/02 8:37 a.m.
                 Re: Plot lines? whaddya think?Shotgun Pete 5/21/02 2:45 p.m.
           Re: movie plotJohn Denton 5/23/02 4:49 p.m.
                 Re: movie plotShotgun Pete 5/23/02 10:04 p.m.
                       Re: movie plotJohn Denton 5/23/02 11:06 p.m.
     Re: Marathon Movie (Not!)Mike 6/14/02 12:44 p.m.
           I Hope You're Aware Of What You Have Done...REB 6/14/02 4:30 p.m.
                 Re: I Hope You're Aware Of What You Have Done...Vid Boi 6/14/02 5:16 p.m.
                       Re: I Hope You're Aware Of What You Have Done...Boomer 6/14/02 7:07 p.m.
                             Doorindel. Durondohl. Dirandul. *NM*Agent Cletus 6/15/02 7:10 a.m.
                                   Re: Doorindel. Durondohl. Dirandul.Djof 6/15/02 11:11 a.m.
                             TRU7TH and Reconciliation! *NM*Andrew Nagy 6/16/02 3:45 p.m.
                             Re: I Hope You're Aware Of What You Have Done...Jonah 6/17/02 2:52 a.m.
                                   Re: I Hope You're Aware Of What You Have Done...Boomer 6/17/02 7:07 a.m.
                                         Re: I Hope You're Aware Of What You Have Done...Boomer 6/17/02 11:35 a.m.



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