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Re: AGAIN: WHY YOU/HE DIDN'T KNOW?
Posted By: [zudo]Date: 4/3/02 11:01 a.m.

In Response To: Re: AGAIN: WHY YOU/HE DIDN'T KNOW? (Steve Levinson)

The most likely story-reason (without tending toward far fetched otakuwierdness) is that the Cole Protocol (which Leela was performing as we played) or the Marathon equivalent dictated that the player did not retain any more than one floor map in his head in case he was caught. Furthermore, if that map is generated dynamically, then even *less* of each floor will be revealed to the pfhor if the capture you (or anyone with an automap)

But I stand by my earlier assertion that it's just a game and such a map makes the game more fun.

[z]

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Pre-2004 Posts

Replies:

AGAIN: WHY YOU/HE DIDN'T KNOW?paolo 4/1/02 7:52 a.m.
     Re: AGAIN: WHY YOU/HE DIDN'T KNOW?Cpt. Sqweky 4/1/02 10:09 a.m.
           Re: AGAIN: WHY YOU/HE DIDN'T KNOW?D-M.A. 4/1/02 10:20 a.m.
                 Re: AGAIN: WHY YOU/HE DIDN'T KNOW?Boomer 4/1/02 10:28 a.m.
                       Re: AGAIN: WHY YOU/HE DIDN'T KNOW?paolo 4/1/02 10:43 a.m.
                             Re: AGAIN: WHY YOU/HE DIDN'T KNOW?Boomer 4/1/02 11:27 a.m.
                             Re: AGAIN: WHY YOU/HE DIDN'T KNOW?zudo 4/2/02 3:46 a.m.
     Why should he?Dan Aris 4/1/02 11:47 a.m.
           Re: Why should he?Boomer 4/1/02 11:57 a.m.
                 Re: Why should he?paolo 4/1/02 12:31 p.m.
                 Some ExplanationsWilliam Spencer 4/1/02 1:12 p.m.
                       Re: Some Explanationspaolo 4/1/02 1:28 p.m.
           Re: Why should he?Tru7h 4/1/02 12:36 p.m.
                 Re: Why should he?Boomer 4/1/02 12:57 p.m.
                       Re: Why should he?paolo 4/1/02 1:02 p.m.
     Re: AGAIN: WHY YOU/HE DIDN'T KNOW?Steve Levinson 4/3/02 8:30 a.m.
           Re: AGAIN: WHY YOU/HE DIDN'T KNOW?[zudo] 4/3/02 11:01 a.m.
     One last idea....Flatman 4/3/02 6:10 p.m.



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