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Re: Tempus Irae Volunteers - Brain Damage | ||
Posted By: Steve Levinson | Date: 12/1/03 12:39 p.m. | |
In Response To: Re: Tempus Irae Volunteers - Brain Damage (Gholsbane) : Maybe he missed the one in the first building that gets mysteriously covered
No, that's the one I was thinking about. I guess I had some brain damage from acute turkey overdose. More likely it's because I'm well ahead of the discussion in terms of my gameplay, having just finished Theater of Pain today. : Another point of note is the swinging door trick that gets reused at the very
Yes, I was going to mention that - this is the second time we see this, but it's much better done here. I think it should probably be possible to hide the spearate platforms in map view - I wonder why no one has copied this trick - it's pretty cool. |
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Replies: |
Tempus Irae Volunteers - Brain Damage | Steve Levinson | 12/1/03 6:28 a.m. | |
Re: Tempus Irae Volunteers - Brain Damage | Mark Levin | 12/1/03 7:15 a.m. | |
Re: Tempus Irae Volunteers - Brain Damage | Gholsbane | 12/1/03 7:48 a.m. | |
Re: Tempus Irae Volunteers - Brain Damage | Steve Levinson | 12/1/03 12:39 p.m. | |
Re: Tempus Irae Volunteers - Brain Damage | Gholsbane | 12/1/03 1:13 p.m. | |
Re: Tempus Irae Volunteers - Brain Damage | Mark Levin | 12/1/03 3:02 p.m. | |
Re: Tempus Irae Volunteers - Brain Damage | Steve Levinson | 12/1/03 12:41 p.m. | |
Re: Tempus Irae Volunteers - Brain Damage | Gholsbane | 12/1/03 7:42 a.m. | |
Re: Tempus Irae Volunteers - Brain Damage | Gholsbane | 12/1/03 9:16 a.m. |
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