/-/S'pht-Translator-Active/-/


Re: How do S'pht see, and a Rubicon timeline quest
Posted By: elliottDate: 7/19/03 9:30 a.m.

In Response To: Re: How do S'pht see, and a Rubicon timeline quest (Yossarian)

: Well, the first terminal on "Charon Doesn't Make Change" shows
: uncovered S'Pht that appear to have one red "eye" where one
: might expect it on the top/front of the head. I don't think anyone would
: have a problem with the idea of compilers having some degree of optical
: ability...

I always figured it was a sensory organ that allows them to "see". Not visually like ourselves, but like snakes use other visual sensors over the use of their eyes. I imagined it would be like dare devil vision(I know he uses his other senses), but this idea comes apart if you look at them using terminals and the such.

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Replies:

How do S'pht see, and a Rubicon timeline question:Ernie 7/19/03 5:19 a.m.
     Re: How do S'pht see, and a Rubicon timeline questMark Levin 7/19/03 5:20 a.m.
     Re: How do S'pht see, and a Rubicon timeline questYossarian 7/19/03 6:26 a.m.
           Re: How do S'pht see, and a Rubicon timeline questelliott 7/19/03 9:30 a.m.
                 Re: How do S'pht see, and a Rubicon timeline questErnie 7/19/03 12:25 p.m.
                       Re: How do S'pht see, and a Rubicon timeline questYossarian 7/19/03 2:37 p.m.
                             Re: How do S'pht see, and a Rubicon timeline questSteve Levinson 7/19/03 4:03 p.m.
                                   Re: How do S'pht see, and a Rubicon timeline questYossarian 7/20/03 7:13 a.m.
                                         Re: How do S'pht see, and a Rubicon timeline questelliott 7/20/03 8:59 a.m.
                                               Re: How do S'pht see, and a Rubicon timeline questelliott 7/20/03 5:21 p.m.



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