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Re: Ryan Martell | ||
Posted By: Ghôlsbane | Date: 3/25/03 7:41 a.m. | |
In Response To: Ryan Martell (poena.dare #CP# >BS<) Get him to tell us more about his work on Myth: TFL level design. I'd like to understand a bit more about the genius behind Bagrada. Maybe ask him which levels he did and a quick rundown of the development of ideas for them, a la An Interview with Jay Barry. |
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Replies: |
Ryan Martell | poena.dare #CP# >BS< | 3/23/03 5:11 p.m. | |
Re: Ryan Martell | Blacksmith | 3/24/03 8:10 a.m. | |
Re: Ryan Martell | poena.dare #CP# >BS< | 3/24/03 8:47 a.m. | |
Ok, here's a couple: | Grasshopper | 3/25/03 7:18 a.m. | |
Re: Ok, here's a couple: | Blacksmith | 3/25/03 1:05 p.m. | |
Re: Ok, here's a couple: | zudo | 3/25/03 3:26 p.m. | |
apologies for the poor html formatting *NM* | zudo | 3/25/03 3:27 p.m. | |
Re: Ryan Martell | Ghôlsbane | 3/25/03 7:41 a.m. |
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