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Re: Ulp Indeed!
Posted By: ScifitekiDate: 11/4/02 7:26 p.m.

In Response To: Re: ulp (•M)

: : Gemeh. I'm confused. Does 1.0c16 support B&B? Or not?

: support: aye/yup/da/oui/positive
: so does the Carlos on the Run engine (which is the same plus some modifed for
: CotR?)

Nein! 1.0c16, as in the build downloadable from the redoubtable Mr. Rickard's site, does not in fact support B&B. Case in point:

Killing Time, or at least it's rotting remains, has several bits of B&B coding in it, but they are extremely non-functional, to the point of, well, not working. In fact, the inio's Aleph app claims not to even recognise the "insert world_units" MML line.
Which would go a long way to suggesting that it does not, in fact, support B&B at all.

So, I'll repeat my request. Could any nice, decent person out there put up a build of Aleph that recoginses the B&B scripting? If only so that we might fully comprehend what it was that we lost in those fateful days. : )

Service With A Smile: ),
Scifteki

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Pre-2004 Posts

Replies:

Floating Poly...?:: Beer Can :: 10/31/02 8:33 p.m.
     Re: Floating Poly...?Mark Levin 10/31/02 8:59 p.m.
           Re: Floating Poly...?:: Beer Can :: 10/31/02 10:15 p.m.
                 Re: Floating Poly...?Johannes Gunnar 11/1/02 6:18 a.m.
                       Re: Floating Poly...?Mark Levin 11/1/02 1:12 p.m.
                             Re: Floating Poly...?:: Beer Can :: 11/1/02 2:36 p.m.
                                   Re: Floating Poly...?•M 11/1/02 10:06 p.m.
                                         Re: Floating Poly...?:: Beer Can :: 11/1/02 11:31 p.m.
                                         Re: Floating Poly...?Scifiteki 11/1/02 11:53 p.m.
                                               Re: CotR•M 11/2/02 12:37 a.m.
                                                     Re: CotRScifiteki 11/2/02 1:11 a.m.
                                                           Re: ulp•M 11/2/02 1:29 a.m.
                                                                 Re: Ulp Indeed!Scifiteki 11/4/02 7:26 p.m.
                                                                       Re: Ulp Indeed!•M 11/4/02 7:44 p.m.
                                                                             Re: Ulp Indeed!Scifiteki 11/4/02 11:46 p.m.



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