: Ay caramba! 3-D model replacement for the Pfhor over at
: source.bungie.org
: Sneaky bastard that M character...
Really beautiful. Too bad I can't get acceptable performance with the Z-buffer enabled. Let me qualify that. The script doesn't work at all in AO carbon. We really need to get the carbon version up to parity with the classic version! I've tried every combination of graphics settings and while I can improve speed, it still is on the order of 2 fps at best, and .3 fps at worst. I can get decent performance in Thousands of Colors, but Thousands of Colors seems to be screwed up in AO classic - at least on all 3 of my Macs. The LUT seems to be screwed up, resulting in a false-color appearance. This is a long-standing problem and I probably should have reported it before. Maybe everyone else has better graphics cards than the default ATI in my Ti PB. The funny thing is that the problem seems to have been fixed in the carbon version.