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Re: Marathon on OS X
Posted By: Alexander S7rangeDate: 10/5/01 9:35 p.m.

In Response To: Marathon on OS X (Mark Levin)

: My experience running Marathon 1 on OS X on an upgraded beige G3 has been
: mixed... The performance is usually good, but it tends to drop down to the
: single digits in some situations, which I have yet to exactly pin down.
: Two things that usually bog it down are large numbers of active monsters,
: large numbers of projectiles being fired, and monsters being awake but
: unable to move (even a single monster in this position causes a
: significant drop).
Aleph does that
: Aleph One has some OpenGL issues in
: Classic, and I don't believe the Carbon version has ever fully worked for
: me.
Psychadelic white flashes. I'll post an SDL/OS X version (by the way, there is SDL for 9) somewhere.

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Replies:

Marathon on OS XMark Levin 10/5/01 6:59 p.m.
     Re: Marathon on OS XAlexander S7range 10/5/01 9:35 p.m.
           *slaps self for using iCab* *NM*Speaker-To-Animals 10/6/01 1:02 p.m.
     Re: Marathon on OS XSerialSPNKR 10/6/01 11:23 a.m.
           Re: Marathon on OS XHippieman [B.Org] 10/6/01 2:39 p.m.



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