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Re: Mines
Posted By: [Tycho?]Date: 9/18/01 12:36 p.m.

In Response To: Mines (Alfred Mordeir)

: This may have been discovered already, but anyway. I was just goofing around
: with that sample physics model called "Mines" that you get with
: Anvil. Basicly this makes the grenade launcher for your assault rifle lay
: what look like stationay fusion shots that explode when they come in
: contact with anything other than the player who created it. Anyway I was
: fooling around shooting as many mines as possible all over the place,
: until the level was covered with sparckeling stars. That was when I
: noticed that my gun wasn't creating any new mines. It was still useing up
: ammunition just not doing anything. I then switched to my rocket launcher,
: It still had the recoil, but non of the explosive effects we've come to
: know and love. Even my fists were useless, no impact sounds. Obviously
: this is due to a limit in the number of projectiles that can be in the air
: at the same time. It would probably be a pretty cool way to screw
: everybody up in a net game.

Yes, i noticed these modules, but i can't seem to get them to work. It explained this in the manual or somthing, but i didn't understand how to use them, could you tell me how?

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Pre-2004 Posts

Replies:

MinesAlfred Mordeir 9/17/01 6:24 p.m.
     Re: MinesLoren Petrich 9/18/01 1:45 a.m.
           Re: MinesAben Zin 9/18/01 4:27 a.m.
     Re: Mines[Tycho?] 9/18/01 12:36 p.m.
           Re: MinesAlfred Mordeir 9/19/01 5:34 a.m.



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