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Re: Temple Map | ||
Posted By: Martin Antell | Date: 9/9/01 10:09 p.m. | |
In Response To: Re: Temple Map (fatboy18) : If you don't mind me asking: How high-poly are those models? All of the ones
I don't know, but I did not get any drops in the frame rate on the light test level, though I was down at 20 fps at one point on the temple level. But that was when viewing it from a certain angle otherwise smooth.
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Replies: |
Temple Map | Martin Antell | 9/6/01 9:19 p.m. | |
Re: Temple Map | Johannes Gunnar | 9/6/01 11:30 p.m. | |
Re: Temple Map | Martin Antell | 9/6/01 11:44 p.m. | |
Re: Temple Map | Martin Antell | 9/6/01 11:49 p.m. | |
Re: Temple Map | Mark Leivn | 9/7/01 8:20 a.m. | |
Re: Temple Map | Speaker-To-Animals | 9/9/01 3:27 p.m. | |
Re: Temple Map | binhqx | 9/9/01 2:05 p.m. | |
Re: Temple Map | fatboy18 | 9/9/01 7:56 p.m. | |
Re: Temple Map | Martin Antell | 9/9/01 10:09 p.m. | |
The 3d models still needs a lot of work *NM* | eXistenZ | 9/10/01 4:33 a.m. |
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