This level is named in honor of the fact that it is Richard Dierkes' first solo level. In some ways, it shows: The level is a flat, linear series of distinct encounters, but it's still fun to play. The arenas focus on flow and maneuvering, much like network levels do.
The new drones are annoyingly hard to kill, mostly because of their habit of bouncing up and down, and the animation used for their shots is painful to look at sometimes and makes dodging them difficult as one can't judge their distance.
Since this level doesn't have any terminals, there's not much to say about its plot. It's another interlude, like Silent as the Grave, except not nearly as calm.