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Re: A1BB
Posted By: DispatcherDate: 5/14/01 4:25 p.m.

In Response To: A1BB (Hippieman [B.Org])

: Ok, for the first time I'm messing with A1BB, and I was wondering if someone
: could give me a hand, I have the readme files, but I get lost... I havn't
: a clue what should and shouldn't be in the MML... Like what the general
: format looks like, I havn't a clue.

: -Hip

This is a little OT, but if I put my reply here perhaps others with similar questions will be less inclined to post them here.

Check out the demo maps you got with the A1BB files. Play them. Then open them using ResEdit or the like. Open the maps up in Forge and poke around. Compare the code with the Forge 2D views and you will get an idea of how to do it. That is what I did.

Next, make a simple test map. Then cut and paste code from a demo map and place it into yours. Modify and delete code as needed until you are left with what you think you need. Again, that's what I did.

If you remain with problems, go to the Mara Dev site, log on and ask there. I have recently seen your posts/emails from there so I have no doubt that you can utilize that source of information.

Good luck.

Dispatcher


My second A1BB Test Map, upper right.


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Pre-2004 Posts

Replies:

A1BBHippieman [B.Org] 5/14/01 6:45 a.m.
     Re: A1BBrpb3000 5/14/01 10:10 a.m.
           Re: A1BBHamish Sinclair 5/14/01 11:36 a.m.
                 Re: A1BBLocucious 5/14/01 2:37 p.m.
     Re: A1BBbinhqx 5/14/01 3:17 p.m.
     Re: A1BBDispatcher 5/14/01 4:25 p.m.
     Re: A1BBbinhqx 5/14/01 6:06 p.m.



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