I was up quite late last night trying to figure this one out:
How does one get lighting to affect a liquids appearance?
I seem to recall seeing flickering lava at one point...
I'm basically trying to have a liquid have a customized tide setting, but to be eternally dark in shade.
If the liquid HAS to be completely still to achieve the effect I'm aiming for: so be it. I can't seem to get a liquid to reflect any other shade of lighting other than 100% brightness (intensity?).
Arg. Help. WMaiD work continues...
Regards,
-Ernie