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AO support for intro music
Posted By: Steve LevinsonDate: 10/3/02 6:45 p.m.

This is a quick question. Why does intro music play in AO in some scenarios (eg. Infinity, Pfh'Joeuer, Rubicon) and not others (eg. Evil, TI, EMR, Black, Red and most others)? Is there something I need to include in the MML script other than the name of the music file?

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Replies:

AO support for intro musicSteve Levinson 10/3/02 6:45 p.m.
     Re: AO support for intro musicreb 10/3/02 9:09 p.m.
           Your're right - Thank You *NM*Steve Levinson 10/4/02 9:53 a.m.



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