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Amazing Phoenix Tidbits? [OT]
Posted By: Kanen Faud'rDate: 8/30/02 10:31 a.m.

From the conclusion of "3D Tricks for Isometric Engines", Greg Snook's article in Game Programming Gems 3:

"Whether you wish to update an isometric sprite engine or need an easy way to bring more objects into your 3D world, we hope these ideas will prove useful."

Hmm, very intriguing. (Well maybe not, but I can think of an isometric sprite engine that they could be updating to support (lots) more objects that would fit with all the "known" Phoenix information...)



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