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Re: Rubicon Volunteers - Bump & Grind | ||
Posted By: Inverted Sock Puppet | Date: 7/4/02 12:33 a.m. | |
In Response To: Re: Rubicon Volunteers - Bump & Grind (Steve Levinson) : Ah, but Durandal doesn’t need to make his existence justified. After all,
: Yes, but there are jumping puzzles and there are jumping puzzles. The
Yeah it is unnecessary but it's probably just there to make things interesting. Ah, Whatever You Please; that was a lot of jumping. I still don't see how this is difficult, you jump from a ledge, to a pillar, to another ledge. : Perhaps . . . Maybe Chris or Scott could weigh in on this. Do we have to argue in every post? :) : Actually, as per the M2 final screen, all modern Pfhor personality constructs
I forgot about that. That actually makes a lot more sense, I can't image the Pfhor wanting a computer that increased exponentially, they probably just stopped his development somewhere. : So I'm fanatical, now. Um, no. That's not what I meant; honest :)
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Replies: |
Rubicon Volunteers - Bump & Grind | Steve Levinson | 7/2/02 8:30 p.m. | |
Re: Rubicon Volunteers - Bump & Grind | Inverted Sock Puppet | 7/3/02 7:02 p.m. | |
Re: Rubicon Volunteers - Bump & Grind | Steve Levinson | 7/3/02 8:23 p.m. | |
Re: Rubicon Volunteers - Bump & Grind | Inverted Sock Puppet | 7/4/02 12:33 a.m. | |
Re: Rubicon Volunteers - Bump & Grind | Steve Levinson | 7/4/02 9:21 a.m. | |
Re: Rubicon Volunteers - Bump & Grind | Inverted Sock Puppet | 7/5/02 3:18 a.m. | |
Re: Rubicon Volunteers - Bump & Grind (Spoiler) | Steve Levinson | 10/6/02 7:03 p.m. |
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