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Re: Exploring software rendering like Marathon
Posted By: Fart FeelingsDate: 8/27/26 9:36 a.m.

In Response To: Re: Exploring software rendering like Marathon (Lion O Cyborg)

: I don't know what overdraw is but the term makes me think of an incredibly
: annoying "feature" in even the modern level editor where the
: drawing grid is way too small compared to Eduke 32 & UZ Doom, so any
: polygons that pass beyond the maximum map size width wrap around to the
: other and cannot be counted as acceptable sectors.

Marathon's scale could be 128.

256
128
64
32
16
8
4
2
1
0.5
0.25
0.125

9999.125 FLOAT, Max vertex distance.

32768 / 1024 * 128 = 4096 Lots of room.

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Pre-2004 Posts

Replies:

Exploring software rendering like MarathonFart Feelings 8/15/26 4:50 a.m.
     Re: Exploring software rendering like MarathonBo Lindbergh 8/15/26 11:01 a.m.
           Re: Exploring software rendering like MarathonFart Feelings 8/16/26 3:03 a.m.
     Re: Exploring software rendering like MarathonLion O Cyborg 8/24/26 10:57 a.m.
           Re: Exploring software rendering like MarathonFart Feelings 8/27/26 9:36 a.m.

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Pre-2004 Posts

 

 

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