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Weland grid size to Unreal Tournament GOTY
Posted By: ehytoDate: 6/16/25 9:25 a.m.

2048 = 2 = 256
1024 = 1 = 128
512 = 0.5 = 64
256 = 0.25 = 32
128 = 0.125 = 16
64 = 0.0625 = 8
32 = 0.03125 = 4
16 = 0.015625 = 2
8 = 0.0078125 = 1

4 = 0.00390625 = 0.5
2 = 0.001953125 = 0.25
1 = 0.0009765625 = 0.125

Divide by 1024 then multiply by 128.

I would like Aye Mak Sicur to be in Marathon: Resurrection and I've found a good process than turns polygons into brushes for Unreal.

I've got Aye Mak Sicur in Garry's Mod, why is it not in Unreal Tournament.

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