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![]() | Re: Marathon on the Doom engine | |
![]() | Posted By: Lion O Cyborg | Date: 4/13/25 10:45 a.m. |
![]() | In Response To: Re: Marathon on the Doom engine (VonZwietracht) : I dunno, I do things in Doom (both GZDoom gameplay mods and a few maps) quite
: If I want to make something that feels like marathon, aleph one is limited,
: Doom on the other hand, is not. I have to fight the natural tendencies of the
: Want to use marathon's textures? Gotta 2x scale them on every linedef and use
: Want marathon movement? I need to do some complicated stuff in DECORATE to
: Want terminals? I need to jerry rig strife's dialogue system, and won't
: Want marathon's mission types? You need to write custom ACS to implement any
: Like I can definitely make some cooler gameplay mods pretty simply in GZDoom,
It'd be awesome if Sgt Mark IV (the counterpart to our Liacrow in terms of raw talent & awesome mods) or another GZ Doom wizard got a hold of the Aleph One source code and found ways to make the engine more like modern GZ Doom or the Ion Maiden version of Build/Eduke32 instead of the Chocolate Marathon it's been for too long. Even if it's a separate fork or a sourceport of a sourceport would be something. I know for a fact Brutal Doom 64 has Marathon terminals in one of the brand new levels though they may be based on Strife dialogs too if what you say is true. I completely forgot about my thread until you posted. really insightful on the two engines differences like texture tile sizes and objective gameplay coding. Makes me wonder how hard it would be to recreate some of the Doom games in Aleph One.
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![]() | Replies: |
![]() | Marathon on the Doom engine | Lion O Cyborg | 4/20/22 12:44 p.m. |
![]() | Re: Marathon on the Doom engine | anonymousthonner | 4/21/22 5:38 a.m. |
![]() | Re: Marathon on the Doom engine | Lion O Cyborg | 4/21/22 2:00 p.m. |
![]() | Re: Marathon on the Doom engine | anonymousthonner | 4/22/22 3:16 p.m. |
![]() | Re: Marathon on the Doom engine | Lion O Cyborg | 4/23/22 5:42 a.m. |
![]() | Re: Marathon on the Doom engine | VonZwietracht | 4/7/25 7:04 p.m. |
![]() | Holy necropost, batman! | VikingBoyBilly | 4/8/25 7:52 a.m. |
![]() | Re: Holy necropost, batman! | VonZwietracht | 4/8/25 9:47 a.m. |
![]() | Re: Holy necropost, batman! | VikingBoyBilly | 4/8/25 3:56 p.m. |
![]() | Re: Holy necropost, batman! | Lion O Cyborg | 4/13/25 10:50 a.m. |
![]() | Re: Marathon on the Doom engine | President People | 4/8/25 4:32 p.m. |
![]() | Re: Marathon on the Doom engine | VonZwietracht | 4/9/25 7:02 a.m. |
![]() | Re: Marathon on the Doom engine | VikingBoyBilly | 4/9/25 10:00 a.m. |
![]() | Re: Marathon on the Doom engine | VonZwietracht | 4/9/25 4:36 p.m. |
![]() | Re: Marathon on the Doom engine | VikingBoyBilly | 4/9/25 9:58 a.m. |
![]() | Re: Marathon on the Doom engine | Lion O Cyborg | 4/13/25 10:45 a.m. |
![]() | Re: Marathon on the Doom engine | VonZwietracht | 4/14/25 5:49 a.m. |
![]() | Re: Marathon on the Doom engine | Lion O Cyborg | 4/14/25 1:12 p.m. |
![]() | Re: Marathon on the Doom engine | VonZwietracht | 4/14/25 2:43 p.m. |
![]() | Re: Marathon on the Doom engine | Lion O Cyborg | 4/22/25 9:33 a.m. |
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