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Re: Marathon on the Doom engine
Posted By: VikingBoyBillyDate: 4/9/25 10:00 a.m.

In Response To: Re: Marathon on the Doom engine (VonZwietracht)

: Super-specifically, it gets weird due to the fact that Doom uses nonsquare
: pixels. It's 320x200 but outputs in 4:3 regardless, so the heights and
: widths in doom are different.

: For horizontal resolution (and for how the engine actually thinks about
: pixels), though, it is 100% a factor of 2. Doom's flats are 64x64 pixels,
: with 1px mapping to one map unit. Marathon's textures are all 128x128, so
: on the horizontal scale, they're 2x doom's textures (i.e. they render 2
: pixels per doom map unit).

: Rendering wise, doom still does 1 pixel per vertical map unit as well, so
: rendering wise, marathon's textures will cover 128 map units of height,
: but due to doom's non-square pixels, this is an odd height that looks like
: 128*1.2 horizontal pixels. Without a doom port that does aspect ratio
: correction, this isn't present, and honestly it's pretty hard to notice
: either way. However, it's still mapping 1 pixel to 1 map unit of height,
: so a marathon texture without scaling, being at 128x128, maps to 128
: horizontal and vertical map units.

: Visually, this makes textures look roughly 2x as big as they should be when
: rendered in doom. Like for real, a properly aligned terminal is about as
: big as one of doom's half-height doors lol. In UDMF you can scale the
: textures, though, and putting them at 2x scale, you get something that
: looks visually correct.

: I don't know how to do screenshots on this forum, but I do have marathon 2
: and inf's textures ripped into a doom wad and can show how this all looks.

use imgur

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Pre-2004 Posts

Replies:

Marathon on the Doom engineLion O Cyborg 4/20/22 12:44 p.m.
     Re: Marathon on the Doom engineanonymousthonner 4/21/22 5:38 a.m.
           Re: Marathon on the Doom engineLion O Cyborg 4/21/22 2:00 p.m.
                 Re: Marathon on the Doom engineanonymousthonner 4/22/22 3:16 p.m.
                       Re: Marathon on the Doom engineLion O Cyborg 4/23/22 5:42 a.m.
                       Re: Marathon on the Doom engineVonZwietracht 4/7/25 7:04 p.m.
                             Holy necropost, batman!VikingBoyBilly 4/8/25 7:52 a.m.
                                   Re: Holy necropost, batman!VonZwietracht 4/8/25 9:47 a.m.
                                         Re: Holy necropost, batman!VikingBoyBilly 4/8/25 3:56 p.m.
                                   Re: Holy necropost, batman!Lion O Cyborg 4/13/25 10:50 a.m.
                             Re: Marathon on the Doom enginePresident People 4/8/25 4:32 p.m.
                                   Re: Marathon on the Doom engineVonZwietracht 4/9/25 7:02 a.m.
                                         Re: Marathon on the Doom engineVikingBoyBilly 4/9/25 10:00 a.m.
                                               Re: Marathon on the Doom engineVonZwietracht 4/9/25 4:36 p.m.
                                   Re: Marathon on the Doom engineVikingBoyBilly 4/9/25 9:58 a.m.
                             Re: Marathon on the Doom engineLion O Cyborg 4/13/25 10:45 a.m.
                                   Re: Marathon on the Doom engineVonZwietracht 4/14/25 5:49 a.m.
                                         Re: Marathon on the Doom engineLion O Cyborg 4/14/25 1:12 p.m.
                                               Re: Marathon on the Doom engineVonZwietracht 4/14/25 2:43 p.m.
                                                     Re: Marathon on the Doom engineLion O Cyborg 4/22/25 9:33 a.m.

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Pre-2004 Posts

 

 

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